2D Platformer Project Part 3
This controller was built to feel similar to Celeste's controller, with just a few tweaks/minor differences.
I HIGHLY recommend the downloaded version to really feel how smooth it is. But I know the HTML is easier so that's here too ;)
Test out the 2D platformer from the tutorial at:
This is a controller that has:
- Ground and Air Acceleration and Deceleration
- Controllable jump height and time till apex
- Walk and Run
- Controllable fall gravity
- Apex hang time
- Jump Buffering
- Coyote Time
- Variable Jump Height
- Double Jump
- Wall slide
- Wall Jump with Jump Buffering
- 8 Directional Dash + Airdashes
- Edge Forgiveness (Head bump slide)
Controller is HIGHLY recommended for best experience, though keyboard is supported:
Controller Controls:
Move: Analog Stick
Jump: South Button
Run: West Button
Dash: Right Trigger
Keyboard Controls:
Move: WASD or Arrows
Jump: Space
Run: Shift
Dash: Q
| Published | 23 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Author | SasquatchBStudios |
| Made with | Unity |
Download
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Click download now to get access to the following files:
Platformer Part 3 Downloadable.zip 19 MB

Comments
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It's incredible how the ultimate controller player is improving, but I've noticed a bug and that is that when I perform the dash by sliding the wall, the dash hits the wall causing the character to slide and hit the wall, something strange for me. Do you think that in part 4 I can solve the dash by sliding between the walls?
I have also noticed that the dash has no cooldown, you can spawn the dash without limitations by pressing too many times